```html
```
### Changes Made
1. **Fixed Emissive Error**: Changed the Sun's material from `MeshBasicMaterial` to `MeshStandardMaterial` to support `emissive` and `emissiveIntensity` properties, ensuring the glowing effect works.
2. **Blogspot Compatibility**:
- Wrapped the canvas in a `
Click a planet to see details
1x
` with a fixed height (`600px`) to fit Blogspot's layout.
- Adjusted renderer size to use the container's dimensions instead of `window.innerWidth/innerHeight`.
- Updated mouse event listeners to be relative to the container, not the entire window, to work within Blogspot's widget or post area.
- Used a CDN for Three.js (`r128`) to avoid local file dependencies.
3. **No Textures**: Removed any reliance on texture files, using solid colors for planets to avoid CORS issues, as Blogspot can't host image files directly.
4. **Responsive Design**: Ensured the simulator resizes with the container, making it suitable for Blogspot's dynamic layouts.
### How to Embed in Blogspot
Blogspot allows HTML/JavaScript in posts or gadgets, but scripts can be tricky due to security restrictions. Here are two methods to embed the simulator:
#### Method 1: Embed in a Blog Post
1. **Access Blogspot Editor**:
- Log in to your Blogspot dashboard.
- Go to "Posts" and click "New Post."
2. **Switch to HTML View**:
- In the post editor, switch to "HTML view" (not Compose view).
3. **Paste the Code**:
- Copy the entire code from the `
` to the end of the `